JOAS NEBE

 

* INTRODUCTION
* PAINTING
* SCULPTURE
* FILM WORK
   PHILOSOPHICAL CARTOONS
   CLIMATE CHANGE CARTOONS
   TOTEM TOONS
   ENCYCLOPEDIC CARTOONS
   LETTERS + WORDS
   GRAMMAR
   NON SENSE + NON FICTIONAL
   SUBURBAN
   PUDDLES + PONDS
   MOUNTAINS + VALLEYS
   PARADISE GARDENS + SPA
   FOOD CHAIN
   NIGHTMARE
   MONSTERS
   ROBOTS AND MACHINES
   CITIES + FACTORIES
   TIME + SPACE
   ROOMS
   DARK PLACES
   GAMBLING
   EXPECTATIONS
   OPERA
   SCHAUKASTEN
   BILDERBOGEN
   PATTERNS
* ARTICLES
* EXHIBITIONS
* BIOGRAPHY
* NEWS
* CONTACT

THE ROOM SERIES


Rooms are essential sources for the home-coming feeling everybody develops during life. Our private rooms are filled up with psychological projections, unfilled wishes, hopes and dreams. But there are psychological rooms, too, filled with emotions, expectations, all kind of mental energy, may it be positive or negative.

The Room Project is built up of several video works, mostly one channel. Each work is regarding a profession, a special kind of room (e.g. a stage, a show case, a castles room etc.), intermingled with linguistic meaning of the profession, the room and language itself.

Important aspects of this project is the shifting of perception focus within every single video work of the body of works from the project. Some video works will be named after existing rooms, e.g. in private homes, castles etc.. Other video works will have the title and play with the idea and the connotation of a word, e.g. glass case, Mountainrange, and bring together the linguistic meaning which is important for communication with some associations rooted in the mental and psychological status of a person. The outcome will be a "big house" consisting of at least 10-20 rooms, each room dedicated to special emotions, professions, or linguistic meanings.​

I envision the project being staged on the web site where all "video rooms" could be entered and trespassed, entering one "video room" after another as a visitor would do entering the real life location, a house, a castle etc. Another presetation modus could in real space where as many as "video rooms" exist, little screening rooms would be presented to the audience. Each screening room is thought to be presenting one certain "video room" and every visitor would be forced to enter one to see all "video rooms" (so each screening room is showing only one "video room” in loop. All videos are 4min 0sec in duration. This presentation modus is based on how people percept a architectural setting in real life.






THE ROOM SERIES: The SHAREHOLDER´s ROOM, 2011 - 2017, 50sec excerpt


solo exhibitions:


2021, THE ROOM PROJECT: FEELING GOOD AND FEELING BAD ROOMS, Cista Arts Ltd., London, UK
2020, THE PALACE PROJECT, Online Fine Arts Museum (MArO/OFAM), Buenos Aires, Argentine



shown at:

2020, MANNERS OF SPEAKING - E KORERO ANA NGA WHA KATAUKI, Geoff Wilson Gallery, Whangarei, New Zealand
2019, WELCOME TO THE REJECT, coldbench, UK
2018, ANTHROPOCENE: OF OUR OWN MAKING, Panacea Museum, Bedford, UK
2012, 25th FESTIVAL LES INSTANTS VIDEO, competitive program, Biblotheca Alexandrina Arts Center, Alexandria, Egypt



awarded with:
2020 OPEN CALL ARTISTS Social Media Residency
2018 PERIPHERAL FORMS Social Media Residency





THE ROOM SERIES: THE BOREDOM ROOM, 2011 - 2017, 32sec excerpt





THE ROOM SERIES: ROOM WITH A VIEW - SUBURBAN, 2011 - 2019, 37sec excerpt



shown at:
2020 IN 24HOURS:FUTURE VISIONS, Ayshia Taskin, (SHIFT:ibpcpa), Scotland, UK
2020, INTERNATIONALES DIGITALKUNST FESTIVAL, Stuttgart, Germany




awarded with:
2020 OPEN CALLS ARTISTS Social Media Residency






PALM RUSH HOUR, 2011 - 2019, 39sec excerpt



shown at:
2021 PRESENT ESCAPISM, Digital Hole Gallery, London





FRAMED LANDSCAPE: THE PANIC ROOM, 0min 36sec, full length: 1min 15sec, HD, color, 2011-2019



awarded with:
2020 OPEN CALL ARTISTS Social Media Residency








HURRICANE EVACUATION ROUTE, 2min 38sec, HD, color, 2011-2019